about me

I'm a software engineer at Missouri Farm Bureau with a passion for programming. I taught myself how to write C++ at age 11 and have since continued to work on projects that challenge me to improve. I have made over a dozen games, implementing a wide variety of gameplay, while working with a variety of differently sized teams. Through making games I have: won a ticket to showcase a game at GDC, won game jams, and seen my work featured on Markiplier's Youtube channel, PCGamer, and RockPaperShotgun.

selected projects

Of Moons and Mania

  • Designed and implemented a unique visual novel system where players build their own responses.
  • Made in my own game engine, Opal.
  • Made my own dialogue/story editor web app, Anchor, in C# using Blazor.
  • Created a custom line drawing tool to make drawings for the game.
  • Received an honorable mention from the IGF for the Nuovo award.